Facial Modeling Assembled From Simple Geometric Volume Elements

Mainly used cones, cylinders, cubes, and spheres.

Parameters Required:

Jaw: translation

Mouth: scaling, translation, rotation

Lip: translation

Nose: translation

Forehead: translation

Eyes: scaling, rotation

Pupils and Iris: scaling

Eyelids: scaling, translation, rotation

Eyebrows: scaling, translation, rotation

Hair: probably should be a simulation

Gallery